Addicted to novelty since 2001

A Sign of the Times in Online Gaming

I was playing a bit of multiplayer run-and-shoot game Republic Commando tonight. This is one of those non-persisent first-person-shooters where you run and around and expend pent up aggression by virtually slaying 20 or 30 players.

Amid the usual chatter about noob cannons and bogarting the BFG, I overheard (or rather oversaw, because it was typed) a conversation about parenting between two players who were obviously strangers. A mother in the Midwest had a son in fifth grade, and he was having some behavioural problems (I didn’t get the details, as I was too busy being massacred).

While I know, statistically, gaming is still popular with adults, this seemed to me to be a watershed event. In these sorts of games, conversations rarely rise above trash talk. It’s like the time, a couple of years ago, I saw this total skater dude, with baggy pants and Keds-esque shoes, skateboarding along Georgia Street. Right behind him was his five-year-old son, similarly kittied out and riding his own mini board.

3 Responses to “A Sign of the Times in Online Gaming”

  1. Paolo

    I’ve often found it amusing when the idle taunts get more heated because I’ve got an adult’s whit, instead of a 13 year olds staple, ‘ur gay’ taunt.

    Inevitably the conversation spins around to age: ’13!’ ’17’ ’15’ ’21’

    “I’m 32” [silence]

    ‘YOU’RE OLD!’
    ‘GAWD! What’re you still playing games for??’
    ‘He’s prolly just a fat guy living in his mom’s basement’

    “Actually, I run my own design business and am a father of one — thanks for asking.”

    ‘Suuuuure. Whatever, loser.’

    Our future CEOs and government officials, ladies and gentlemen.

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