The Starflight Code Wheel and Copy Protection, Circa 1986
You’re going to get a lot of blog posts this week that were spawned out of my storage locker. I don’t have that much stuff, but sometimes I keep the oddest things.
My latest find is this code wheel from a game called Starflight, produced in 1986 by Binary Systems and released by a young gaming company called Electronic Arts. You may have heard of them. Here’s the ‘Interstel Security Access Code Wheel’:
Though I never finished it, I played Starflight a lot. It was, at the time, a pretty cutting-edge sci-fi game, with a big plot and plenty of game universe to explore. Along with the code wheel, I found pages and pages of notes with lists of coordinates and obtuse phrases like “Crystal Planet here!” and “watch out for the Gazurtoids!”
I wanted to mention the code wheel, though, because it was an interesting copy protection option in a pre-Internet world. I used my cell phone to make this crappy video to describe what it was and how it worked:
I inaccurately describe the wheel as a ‘copyright’ mechanism when it’s more accurately concerned, I think, with ‘copy protection’. Here’s an online version of the code wheel, should you want to play along at home.
If you’re desperate to play Starflight, you can download it from this page. Mind you, you’ll need an old 286 PC or a severely underclocked box to run it. Maybe just wait until Windows Vista is available at the end of the month–that should slow your machine down adequately. Alternately you may be able to get a copy on eBay (this one went for US $23.50 earlier in the year).

