Tower Defence Time Waster, Mark Two

June 14th, 2007, 1 Comment »

You may recall that a few weeks ago I helped spread a plague of lost corporate efficiency by blogging about Desktop Tower Defence. Somewhere I recently encountered this blog post, describing five such tower defense games. In the interests of science and delaying any number of vital software projects, I checked out all five.

The best of the bunch is Onslaught. It’s more complex than DTD, each games lasts longer, and the strategy seems more sophisticated. The only down side is that there’s currently no sound, though this may be a bonus if you’re trying to avoid raising your boss’s suspicions. I also like the game’s pace. I can start a game and have it running in the background for the first 40 or 50 levels. In fact, there’s a game running on an adjacent tab as I write this blog post.

If anybody plays the game for a little while, you may want to check out how the experts do things.

UPDATE: Via Metafilter, here’s a funky vectorized version of DTD, complete with calming chillout grooves. Go here to avoid the irritating intro ad.

1 Comment »

Friday Time Waster: Juggler

May 25th, 2007, 1 Comment »

Well, it ain’t no Desktop Tower Defense (to which poor, unsuspecting Jeremy got addicted), but you may find you enjoy Juggler, a simple but tricky flash game. Work less, play more.

UPDATE: Er, whoops. Link included, so that you can actually play the game.

1 Comment »

Fun Zombie Killer of a Web Game

April 28th, 2007, 3 Comments »

Can’t wait for 28 Weeks Later (I can, the first one was frickin’ terrifying)? Play the gory The Last Stand, a web game in which you slay zombies by night and gather weapons and survival by day. In truth, it’s not all that great a game, but I like dysoptian scenarios and carnage.

Are there any analogous PC or console games set in zombie-filled post-apocalypse worlds that aren’t first-person shooters? Something in an RPG, perhaps?

Incidentally, 28 Weeks Later comes out on May 11, 2007. I was curious, so I looked it up.

3 Comments »

Bye Bye, Productivity

March 23rd, 2007, 7 Comments »

Jeremy Zawodny just threw a monkey wrench into hundreds of projects across the IT industry:

The lack of posting here in the second half of this week (especially to my linkblog) has been a direct result of attempting to beat this highly addictive game.

Whatever you do, please DO NOT click the link and start playing that game. You may find yourself in the very same time warp that I did…

You have been warned.

He was so right. Proceed at your own risk. I’m writing this post while listening to my trusty pellet towers mow down all the bad nasty creeps.

Silly me, I was happy with a score of about 1500 (thanks, Waxy):

UPDATE: Here’s an updated version of the web crack.

7 Comments »